Replaced gamepad controls menu with auto targeting menu.Changed interact menu layout to be usable for 4-directional joystick POVs.Changed main menu to deactivate steering while it is open.Changed maximum distance of location-based icons to reduce icon clutter on station approach.Improved input mapping options (NOTE: some input profiles, especially for joysticks, may need to be reset).Improved preset profile for Saitek X52 to make use of changed interact menu positions.Improved interaction with crates/buttons/hack panels by doubling interact distance.Improved behaviour of L and XL mining ships assigned to warehouses.Improved highway flight by allowing roll axis to steer left/right instead of doing nothing.Improved tutorial missions and fixed several issues with them.Improved cases where turning the ship switched displayed target elements a lot.Improved mission target behaviour by reducing ping-effect in scenarios where there are more than 8 mission targets.Improved mouse picking in the ability menu so that hovering the cursor over the hotkey buttons correctly selects the button.Improved visual appearance of ability menu.Improved mission bar design for better readability.Improved organisation and labelling of controls in control configuration menu.Improved targeting behaviour especially when using gamepad.Improved price calculation logic for stations with multiple production modules.Improved AI fight/flee behaviour (again!).Added ability to click on certain monitors in player cockpit to open specific menus (use NumPad to look down).Added empty weapon slot to missile cycle.Added option to use the entire range of a slider for forward speed.
0 Comments
Leave a Reply. |